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Text File
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1999-10-30
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595b
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26 lines
situation start_game
vars
w_spending : integer;
s_spending : integer;
m_spending : integer;
d_spending : integer;
tech_min : integer;
aggression : integer;
fleet_size : integer;
begin
// At the beginning of the game we determine how we will divide the spending
w_spending := Random(40) + 20;
s_spending := Random(40) + 20;
m_spending := Random(40) + 20;
d_spending := Random(40) + 20;
// Now we decide the minimum tech before we start building ships
tech_min := Random(3) + 1;
fleet_size := Random(4) + 2;
aggression := Random(5) + 5;
end;